Limsod v1.0.0


Wishlist Limsod on steam now: https://store.steampowered.com/app/2555030/Limsod/



Hello everyone !

This will be the last content update deployed on this platform. We have more ambitious plans for Limsod and our next games. That's why we're changing the distribution platform for our games to Steam. More information will be given later, for wishlist date and especially for those who own our games on Itch. So here's the ultimate content update with a re-evaluation of difficulty, numerous new features, modifications and bug fixes.  (The game may receive patches in the future if major problems are discovered)

Here is a list of what we have been working on:


  Difficulty Balence:

            • Changed the spawn rate of Brute zombie with easy difficulty: 1.7% -> 2.5%

            • Changed the spawn rate of Brute zombie with normal difficulty: 2% -> 3.5%

            • Changed the spawn rate of Brute zombie with hard difficulty: 2.5% -> 4%

            • Changed the spawn rate of Sprinter zombie with easy difficulty: 1.7% -> 5%

            • Changed the spawn rate of Sprinter zombie with normal difficulty: 2% -> 6%

            • Changed the spawn rate of Sprinter zombie with hard difficulty: 2.5% -> 7%

            • Changed the spawn rate of Explosive zombie with easy difficulty: 1.5% -> 2%

            • Changed the spawn rate of Explosive zombie with normal difficulty: 1.7% -> 3%

            • Changed the spawn rate of Explosive zombie with hard difficulty: 2% -> 3.5%

            • Changed the spawn rate of Toxic zombie with easy difficulty: 1.7% -> 2.5%

            • Changed the spawn rate of Toxic zombie with normal difficulty: 2% -> 3.5%

            • Changed the spawn rate of Toxic zombie with hard difficulty: 2.5% -> 4%

            • Changed the spawn rate of Armored zombie with easy difficulty: 2% -> 3.5%

            • Changed the spawn rate of Armored zombie with normal difficulty: 2.5% -> 4%

            • Changed the spawn rate of Armored zombie with hard difficulty: 3% -> 4.5%

            • Modification of damage inflicted by the Healer zombie: 2 -> 3

            • Modification of damage inflicted by the Toxic zombie: 5 -> 6

            • Modification of damage inflicted by the Normal zombie: 4 -> 5

            • Modification of damage inflicted by the Armored zombie: 4 -> 5

            • Modification of damage inflicted by the Explosive zombie: 5 -> 7

            • Modification of damage inflicted by the Brute zombie: 10 -> 12

            • Modification of damage inflicted by the Sprinter zombie: 3 -> 4

            • Modification of life given by the heal box: 25 -> 15

            • Modification of the life given by the heal box with the Player Health 75hp modification of the custom mode: 20 -> 10

            • Modification of the life given by the heal box with the Player Health 50hp modification of the custom mode: 15 -> 5

            • Modification of the life given by the heal box with the Player Health 25hp modification of the custom mode: 10 -> 3

            • Modification of heal box usage delay: 3s -> 6s


  Maps:

            • Added new foliage to all maps

            • Fixed several performance problems on the Factory map

            • Modification of Dark Forest map foliage

            • Fixed the zombies that were trapped on the Agency map first floor

            • Modification of a part of the Agency map

            • Added new zombie spawn points on the Agency map

            • Added new objects to the Construction map

            • Modification of the location of heal box 3 in the Construction map

            • Fixed the zombies stuck in the staircases of the Construction map

            • Redesign of the Store map

            • Added new objects to the Store map

            • Added new zombie spawn points on the Store map

            • Modification of the location of heal box 2 in the Store map

            • Redesign of the Fastfood map exterior

            • Modification of the locations of heal boxes in the Fastfood map

            • Added new zombie spawn points on the Fastfood map

            • Modification of player spawn location on the Fastfood map

            • Added a new background to the Jungle map

            • Added a new background to the Labyrinth map

            • Improved performance on the Bank map

            • Expansion of the Training game mode map

            • Fixed new zombies that could not spawn on the Death Sleeves game mode map

            • Fixed the zombies that didn't spawn according to difficulty on the Death Sleeves game mode map

            • Fixed new zombies that could not spawn on the Unlimited game mode map

            • Fixed the zombies that didn't spawn according to difficulty on the Unlimited game mode map


  Additions:

            • Added a stamina system

            • Added zombie spawn boost to the first 5 seconds of a game

            • Added traces of blood on the ground when the zombie loses blood

            • Added footprint sound

            • Added colorblind mode option

            • Added particles to zombie spawn

            • Added 6 new vehicle models

            • Added fps text in lobby

            • Added new error animation when weapon upgrade prerequisites are not met

            • Added statistic: Distance traveled

            • Added a new victory sound

            • Added new "Mouse" category to controls

            • Added in the Level Rewards menu at which levels weapon upgrades are unlocked


  Changes:

            • Modification of default ammunition for Defense game mode: 250 -> 500

            • Changed the name of Normal game mode to Survival game mode

            • Modification of fall damage values

            • Modification of the minimum distance for taking fall damages

            • Updated Sprinter zombie information

            • Modification of the fps text display

            • Modification of custom game mode menu design

            • Modification of grenade launch trajectory

            • Redesign of the traveled distance system

            • Deleted statistics: Walk distance, Sprint distance, Crouch distance

            • Deleted of the use of the heal box only if the player's life was below 75%

            • Modification of melee sound

            • Modification of multiple textures

            • Modification of save files

            • Modification of weapon upgrade purchase sound

            • Modification of timer beep sound

            • Modification of the game icon

            • Deleted automatic return to lobby in victory and death menus

            • Modification of the bugs return function

            • Modification of jump sound volume and pitch

            • Modification of pause game menu

            • Modification of heartbeat sound volume

            • Improved blood particle

            • Modification of victory animation

            • Deleted victory fireworks

            • Modification of Death menu animation

            • Rearranging the order of game modes in the game modes menu

            • Modification of all lobby backgrounds

            • Modification of images on the Limsod Itch page

            • Modification of the font of the interact key for improved readability

            • Modification of interaction by looking at the actor rather than within a radius

            • Transfered mouse sensitivity option to controls

            • Updating map preview images

            • Updating quest images

            • Updating Legal/Code of conduct

            • Updating the Information menu


  Corrections:

            • Fixed several translation problems

            • Fixed to assign keys other than a keyboard in the Controls menu

            • Fixed not being able to move with certain qwerty keyboards

            • Fixed several problems with controller keys

            • Fixed to move in the lobby if a controller was connected

            • Fixed some menus that could display the mouse pointer if a controller was connected

            • Fixed default value for weapon magazine statistics

            • Fixed the preview sound that still worked if you were no longer in the store

            • Fixed to be able to use the flashlight in the lobby

            • Fixed several log problems

            • Fixed when aiming the bullet didn't go to the scope location

            • Fixed when aiming the bullet didn't go to the scope location with Scope upgrade

            • Fixed several foliage collision problems

            • Fixed to use the heal box while using the grenade at the same time

            • Fixed heal particles that didn't appear in front of the player

            • Fixed poison particles that didn't appear in front of the player

            • Fixed to receive damage while already dead

            • Fixed to receive damage on victory

            • Fixed trajectory of the grenade throw

            • Fixed heartbeat sound that stops after a while

            • Fixed bloody arms that were not visible

            • Fixed the explosive zombie, which inflicts no damage to other zombies when it explodes

            • Fixed reset controls button that do not reset axis mouses to default values

            • Fixed several LOD problems

            • Fixed to use the healbox while dead or in the victory screen


  Optimizations:

            • Optimization of all lights

            • Game optimization



=> We remind you that Limsod is in Beta, if you see a bug, please let us know with the bug return button (in-game) or on the Discord. Also, if you have a suggestion you can tell us on the Discord

Files

Limsod.zip 3 GB
Version 42 Oct 15, 2023

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